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BackGround
Gender: Male
Type of Character: Dragon-born
Character Description: This
type is not a normal dragon. Where-as "normal" dragons have two
forms, mortal and dragon, Dragon-born have three. Mortal, Dragon, and
Dragon-Born. Mortal is their human appearance. Dragon is their largest
body. But Dragon-Born is their strongest. It is the appearance of a
humanoid Dragon. In other words, a human-like body, covered in scales,
with wings, a tail, legs of a dragon, torso and head of a human, with a
smaller neck, horns on head if "type" allows, claws on feet and
hands, and sometimes spikes along their spine. Most Dragon-Born wear armor
or robes of some sort. Use of weapons is permitted since they have hands.
Facial hair sometimes shows. Stands
at ten to twenty-five feet tall, his tail twenty to twenty five feet in
length. wingspan is roughly twenty five to thirty five feet, though he
does not need to have them out in order to fly. Ebony black horns protrude
from his temples, black hair atop his head. Silver scales show on his
body, mostly on his arms, and upper legs and torso, back, and neck.
Normally wears a black mage-robe, which covers him from neck to knees, an
optional hood. A belt around his waist may hold any or all of his weapons
along with one on his back. Eyes normally glow, though he may stop the
light from appearing in his eyes.
Mental
Description:
Character
History:
Castle
Dragons Claw
Castle Dragons
Claw is a majestic structure created by numerous hands. Among those
involved were wizards to place domain spells and fields in place, a dozen
monks for feng shui, dragons and a council of Dragon-Lords, and two
Dragon-born. A group of priests have blessed the castle once it was built.
It's room’s range in size to support both dragon and mortal forms of
people. Among the many rooms are a couple of libraries, personal quarters
for occupants, three gyms with weight rooms, pools, two steam rooms, and
equipment, two armories, and two mage towers within it's walls.
The castle has
protections that invigorate dragon-kin of the masters choosing, but most
especially the lord of the Castle, Shados Draconioas. While inside, if
injured, his wounds heal faster. The Castles magic is a literal brain,
giving the lord of the castle knowledge of those within the castle walls,
where they are, and what they are doing. When the artifact known as the
Heart of Draculos is within Dragons Claw, the lord of the castle may not
be permanently killed, as his spirit is bound to the Castle as well as to
the Heart. With the Eye of Draculos, Shados may "appear" in any
room of the castle, casting a solid illusion of himself.
The castle also
possesses the ability to fly or float, depending on the lord’s wishes.
While in the air, it is concealed to all, invisible to all detection
unless one is dragon-kin or has dragon-blood within them. When he is
without the Castle, Shados may summon it to him. Also, Shados may teleport
to the Castle as long as it is within a hundred miles of him. He can also
manipulate the shields and wards of the Castle to keep certain people from
entering and remove people from within the castle. The Castle's outer
walls are immune to Fire, Lightning, Ice, Wind, Shadows, and Light.
One cannot enter
using abilities such as shadow-walking or teleporting. They can
"land" at the front doors, but cannot enter. Once inside,
however, they may use those abilities.
(wards
must be done by the system that wards are designed. Until this is done
none of the wards are in place, as far as invisable, if someone is of a 50
percent less powerful then they can roll to see it, if more then 50
percent less, he/she will see it. In his domain if he stays in his domain
and does not leave it at all. He will add to his healing by 10
percent.,
Noone or anything is unkillable. If you die by the rules you die. Even in
this castle. To keep others out using shields, first the shilds must
be rolled out and in place. Until then they are not *side note even
when in place will only hold out those who the rolls say not Shados
says..The system is designed for all, if you make a private room all the
rules still apply. )
Shados's
Cabin:
Shados's cabin
is a simple building in the midst of the island. There are four bedrooms,
a living room with a fireplace, kitchen made out for a chef. Outside is a
deck built with a grill and refrigerator, four tables, and three couches,
with a walkway connected to the back door of the cabin. in front of three
cabin is a porch with two couches on either side of the front door. There
is also a den within the cabin. The door to the den leads to the den
within Dragons Claw.
Weapons:
Swords-
Dragons
Blood- Sword created in
a war long forgotten by mixing the blood of dragons with the metal of the
blade. was blessed by a holy dragon. When used by a Dragon-Born, they may
tap into the energy of the blade, absorbing it into their body to feed
themselves and give them strength to fight. Will also increase strength
and endurance. May also be used to heal by placing the tip of the blade to
a wound and whispering the incantation.
Vampires
Backbone- Another sword from the ancient war. Was made using Vampire bones. When
used by a dragon-born, it can be made to drain energy and/or life from
anyone struck by the blade.
Incindio-
Blade forged using a dragons fire breath, sealing it within the blade
itself. It glows with a redish tint. When used, it can heat to intense
temperatures, literally setting fire to flamable materials with a simple
tap of the blade. Can also grant the wielder a resistance to the cold,
keeping their body temperature up.
Acidicio-
Blade forged combining the acid breath of a dragon with the steel of the
blade. when used properly, it can cut through stone, leaving a trail of
acid drops behind, which eat at the substance where left.(if used on a
person, the acid eats away at the flesh a bit).
Other
weapons-
Dragons
Tail- Whip made of
dragons scales. Unbreakable.
Dragons
Teeth Daggers- a set of twelve daggers, each a different color with a different ability.
Spells and abilities see Coming soon