
Lyvinniah
Dragon aka Lyv
| Time |
6 |
| Hit
points |
1300 |
| Bonus |
200 |
| Total |
1500 | |
| Dice |
8 |
| sides |
8 |
| Recover |
.25 |
| Spell
level |
All | |
BackGround
Gender:
Female
Type of Character: Dragon
Character Description: Dark brown hair with purple streaks that
falls to her waist.In human form her eyes are a vibrant silver. Stands
5’7ft in human form, gentle curves, trim form, athletic. Dragon form is
20ft in length with a 15ft tail and a massive wing span. Long neck, thick
tail, silver wings, large back hide with muscular back legs and strong
front legs. Proud chest and broad shoulders In human form she is normally in a full body purple
armor suit that comes naturally, shaped through her scales to appear as
clothing. Or she could be in what appears to be a skin body suit, which is
her purple scales that are molded over her human form. Both shimmer silver
with her movements reflecting light She loves to fly and relishes
the sense of freedom it gives her. Her first flight thrilled her and she
became addicted from the very beginning, practicing as often as she could
and teaching herself swift maneuvers in the air. She has the ability to
fly while still in human form, after watching another bring forth wings
while still in human form she mimicked and practiced as best she could. In
human form on land she is extremely flexible and has a strong sense of
balance. Many a time found swinging upside down from tree branches or
doing handstands and back flips.
Lyvinniah loves to make glass ornaments from sand off
the beach, using her ability with flame. Creating all kinds of objects and
gifts for those she wishes to give. Has a natural talent for this kind of
thing and loves to draw her ideas in her sketchbook and keep note of all
things she has made. She can be found in Divinious Draconios Palace or the
Fortress of Light working on her latest glass creations.
Mental
Description:
Lyvinniah is a quick learner and is an extremely
curious character, constantly asking questions about what people could do
and why they could do it. It does not take her long to understand things
once she has studied them for a short time.
She is not a vicious character and has a warm heart, her emotions
often showing openly on her face or in her eyes. Always happy to meet
those different from herself and hear about new places and different
things. Asking always if they could teach her, in the hope that the more
she learns the better she would adapt and fit in with the people in her
new home.
Discovering by accident one day while playing with a dead leaf, she
stroked the stem and was amazed to see the leaf turn from brown to green
once more. Practicing on other plant life for a while she was finally able
to try and use her ability to help heal another and it worked, though
drained her of strength for some time. She found that a purple/blue flame
would come from her fingertips and sink into open wounds, killing any
disease inside and knitting the flesh together, the only thing the injured
person felt was a warm tingling sensation, depending on the severity of
the wound. The side effects to this were her body’s temperature would
increase rapidly with heat waves rolling off her form. The deeper the
wound or more serious the injury then the hotter the flame from her
fingers would get, and so the more painful it would become for the injured
party and can also leave blisters behind where her fingers where on the
flesh.
Character
History:
Before coming to the island Lyvinniah remembers little about
her past life. She knows that she has a sister but has never met her
parents. Her sister refused to tell her much about her parents or her
family and was cold and distant toward her. She now just assumes that her
birth parents are dead.
After she
was sent to the island to find a new life for herself, Lyvinniah had no
real idea of what life held in store for her or what she needed to know to
survive. Making many new friends along the way and having been taking in
by an elven clan -The Treaders- she is extremely loyal and devoted to those whom she has come
to care for. Since being taken in by the Treader's she has learns what it
is to have a family. Her emotional scale is expanding rapidly along with
her life to life experiences with every day situations. Constantly facing
challenges and relishing each and every one.
Lyvinniah was still a blossoming woman when she befriended Solstice Drao-Kin,
Their friendship was strong and soon started to call each other sister.
She was taken to Divinious Draconus Palace by Solstice
and was soon introduced to Pathe and Khaeos. Pathe and Khaeos were a loving parental unit. However, when
each were left alone, they fell into cruelty. So it was very rare for
Lyvinniah to see one without the other.
As time progressed. Lyvinniah's presence had been so
plenty that it was Pathe who wanted Lyvinniah for a daughter. A sister for
Solstice.
Pathe and Khaeos, had adopted Lyvinniah. The bonds had
been placed one night in a cave while Pathe relayed her life to Solstice,
Lyvinniah and Khaeos.
Sharing the bonds of her sister Solstice and brother
Meridian.
The two sisters, their bonds were deep and it is only
Solstice who had the privilege of knowing Lyvinniah's soul in its entirety.
Lyvinniah's sweet and shy disposition in life has at one point or another
been the cause of difficulty when it came to opening her heart. Heart
breaks in the past have taught Lyvinniah to become guarded. Gaining her
trust, like all relationships in bloom, happens over the period of time.
Though is very warm and open and friend to those who approach her,
Lyvinniah like all people, feels that a friendship or a relationship
starts and ends with trust.
After coming into her own, she was at a loss for a while as to what she
should do, where she was needed most. A war began between the Elder Races
and the Hellspawn. Taking up the sword, so to speak, she took in refugees
at the Fortress of Light as she had the room and knew the Treaders would
hold no objection to helping those in need. One good thing has come from
the turmoil, many of the Elder races that had been in conflict with each
other for so long were now brothers in arms against this new foe. Somehow
along the way she gained a position of respect and authority while taking
care and helping to heal those that had been injured and lost their homes.
Her healing abilities having helped her greatly in this field and her
confidence has grown tenfold. She has a place and purpose in life.
Very rarely keeping still as she still has the energy and exuberance of a
child at heart, but she is slowly coming into her own as a woman. Going
through the usual growing pains that a young woman does. Compared to her
kind, she is still an infant but is extremely intelligent.Very shortly
after her arrival, she had gone through what most females go through at
that age. Puberty. Having to
deal with the natural changes of her body from human to dragon terrified
her as they were painful and had no real concept of what was going on.
With the support of those around her she managed to get through the trial
of it all swiftly and adapt.
An
attack by Phoenix nearly claimed her life, were it not for Amore she would
Weapons and Gifts:
- Dragon’s Wings: She has taught herself the ability
of bringing forth her wings while in human form to help with travel
and escape. (auto)
- Mental Link: Having the ability, strongest with her
family members, to reach out and speak through a mental link over
distances. The strongest link of all being with her sister Solstice.
(with in a mile auto beyond that it weakens over 10 miles requires a
roll of 35)
- Razor Talons: Her talons are razor sharp and can be
brought out on human form as well as dragon. (auto)
- Dragon’s Breath: She has the ability to breath large
amounts of extremely hot flame in both her dragon and human form. Also
has the ability to fire napalm fire balls when necessary. (in human
form roll of 200 in dragon form simply out roll target to use..)
- Body Heat: Can raise her body temperature to
excruciating levels if she feels the need to ward others off, creating
a barrier of heat so they cannot get close( dragon form roll of ten
=100 degrees roll of 20 equals 130 degrees roll of 30 equals 140
degrees roll of fourty
equals 160 degrees, roll of 50 equals 180 degrees, roll of 60 equals
200 degrees, roll of 80 equals melts steel or anything aimed at. )
- Body Armor: Her scales naturally being a shield
against attack, when over the human form can be changed to look like
that of body armor. (in dragon from, scales reduce attack by 20
percent )
- Gifted with a sword from the elves, “Kaynar” Able
to cut through just about any substance it cannot be used by another
but has been bonded to her through Elf magik.
(auto)
Abilities:
- Healing Flame: A purple flame erupts from her hands at
command. Part of her essence, it flows from her hands and across open
wounds of the victim. The flame sinks into the wound healing and
killing off infection. (open wounds, roll of 12 to activate takes 30%
of damage)
- Broken Bones: The flame sinking in through the skin
and flowing through the body. Giving her a sense of where the injuries
are as the flame grows stronger or dimmer depending on the distance to
the injury. Like the flame, knitting the flesh through flame, it knits
the broken bone together. (Minor breaks, can not be completely
severed, roll of 14 takes 40% of damage)
- Poisons: The flame flows through the body increases
the body’s temperature. The victim’s body begins to sweat, pushing
the poisons out through the pours. (Roll of 10 takes 30% damage)
- Shyfter’s Ability: Gifted with the ability from the
Shyfters for feeling and transferring large amounts of emotion.
Transference through touch, opening and filtering bad or evil emotions
out and pouring only positive ones through. For the use of giving one
courage and strength when they need it. Calming influence to those who
are suffering forms of panic and insanity. It can also be used as a
weapon against those of the darker magiks who would rebel against such
pure emotions. (roll of 10 to activate each point over 50 percent of
the receivers roll raises their abuse by that amount of points.)
- Knowledge of Herbs and Healing: Taught by the Elves
and the Shyfters, random healing abilities that need none of her
special abilities but rather through natural assistance of plants and
potions. (potions and cures would have to be approved and would need
to be made in advance with scroll showing so)
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